Real-time Design Patterns

Bruce Powel Douglass

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Please suggest a book for me on embedded system design which covers:

  1. Advanced design of embedded software
  2. Design of hardware to build efficient system

On the software side these two books pretty good on covering issues related to system design:

I would suggest you have a look at this book,

ARM System-on-Chip Architecture

In embedded system domain, knowing ARM architecture is always helpful as its widely adopted in industry. This book touches on how you can design system using ARM IP cores, programming models etc.

I have just been handed a huge project for an application that must run on a terminal that securely collects cash drops. It is a rewrite of an existing project, so requirements are pretty well defined, this is the product. Although my employer will supply me most application specific new requirements, I would like some general advice on architectural aspects and areas that I should pay attention to in order to ensure maximum quality for my rewrite. The application will run on XP Embedded.

Hopefully folk who have written such applications can maybe advise me on areas to focus on.

Unfortunately I have no experience with what you are going to implement, and I didn't take this book, but when I read your question I just remembered its title and idea that it can be useful pop up: "Real-Time Design Patterns: Robust Scalable Architecture for Real-Time Systems" (check also book advice from amazon customers under that book)
Here is google book link, so you can check its content

Btw, you will have client-server systems, maybe another integration needed, so there is another interesting book in that area which I read: Enterprise Integration Patterns: Designing, Building, and Deploying Messaging Solutions and alternative, similar catalog of SOA patterns - just in case you will need integration and its security.