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Top agile books mentioned on stackoverflow.com

Working Effectively with Legacy Code

Michael C. Feathers

The average book on Agile software development describes a fairyland of greenfield projects, with wall-to-wall tests that run after every few edits, and clean & simple source code.


The average software project, in our industry, was written under some aspect of code-and-fix, and without automated unit tests. And we can't just throw this code away; it represents a significant effort debugging and maintaining. It contains many latent requirements decisions. Just as Agile processes are incremental, Agile adoption must be incremental too. No more throwing away code just because it looked at us funny.


Mike begins his book with a very diplomatic definition of "Legacy". I'l skip ahead to the undiplomatic version: Legacy code is code without unit tests.


Before cleaning that code up, and before adding new features and removing bugs, such code must be de-legacified. It needs unit tests.


To add unit tests, you must change the code. To change the code, you need unit tests to show how safe your change was.


The core of the book is a cookbook of recipes to conduct various careful attacks. Each presents a particular problem, and a relatively safe way to migrate the code towards tests.


Code undergoing this migration will begin to experience the benefits of unit tests, and these benefits will incrementally make new tests easier to write. These efforts will make aspects of a legacy codebase easy to change.


It's an unfortunate commentary on the state of our programming industry how much we need this book.

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Clean Code

Robert C. Martin

An extremely pragmatic method for writing better code from the start, and ultimately producing more robust applications.

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Domain-driven Design

Eric Evans

Describes ways to incorporate domain modeling into software development.

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Code Complete

Steve McConnell

Features the best practices in the art and science of constructing software--topics include design, applying good techniques to construction, eliminating errors, planning, managing construction activities, and relating personal character to superior software. Original. (Intermediate)

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Refactoring

Martin Fowler, Kent Beck

Users can dramatically improve the design, performance, and manageability of object-oriented code without altering its interfaces or behavior. "Refactoring" shows users exactly how to spot the best opportunities for refactoring and exactly how to do it, step by step.

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Test-driven Development

Kent Beck

Write clean code that works with the help of this groundbreaking software method. Example-driven teaching is the basis of Beck's step-by-step instruction that will have readers using TDD to further their projects.

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XUnit Test Patterns

Gerard Meszaros

Improves software return on investment by teaching the reader how to refactor test code and reduce or prevent crippling test maintenance.

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Agile Software Development

Robert C. Martin

Written by a software developer for software developers, this book is a unique collection of the latest software development methods. The author incudes OOD, UML, Design Patterns, Agile and XP methods with a detailed description of a complete software design for reusable programs in C++ and Java. Using a practical, problem-solving approach, it shows how to develop an object-oriented application -- from the early stages of analysis, through the low-level design and into the implementation. Walks readers through the designer's thoughts — showing the errors, blind alleys, and creative insights that occur throughout the software design process. Covers: Statics and Dynamics; Principles of Class Design; Complexity Management; Principles of Package Design; Analysis and Design; Patterns and Paradigm Crossings. Explains the principles of OOD, one by one, and then demonstrates them with numerous examples, completely worked-through designs, and case studies. Covers traps, pitfalls, and work arounds in the application of C++ and OOD and then shows how Agile methods can be used. Discusses the methods for designing and developing big software in detail. Features a three-chapter, in-depth, single case study of a building security system. For Software Engineers, Programmers, and Analysts who want to understand how to design object oriented software with state of the art methods.

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Refactoring Databases

Scott W. Ambler, Pramod J. Sadalage

Brings agile/object developers and database administrators together to develop a common language for better database design and change.

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Agile Principles, Patterns, and Practices in C#

Robert C. Martin, Micah Martin

Comprehensive, pragmatic tutorial on Agile development for C# programmers from one of the founding fathers of Agile programming.

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Applying Domain-driven Design and Patterns

Jimmy Nilsson

A practical guide to applying patterns in building a customized architecture for the application you are developing.

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Continuous Delivery

Jez Humble, David Farley

The step-by-step guide to going live with new software releases faster - reducing risk and delivering more value sooner! * *Fast, simple, repeatable techniques for deploying working code to production in hours or days, not months! *Crafting custom processes that get developers from idea to value faster than ever. *Best practices for everything from source code control to dependency management and in-production tracing. *Common obstacles to rapid release - and pragmatic solutions. In too many organizations, build, testing, and deployment processes can take six months or more. That's simply far too long for today's businesses. But it doesn't have to be that way. It's possible to deploy working code to production in hours or days after development work is complete - and Go Live presents comprehensive processes and techniques for doing so. Written by two of the world's most experienced software project leaders, this book demonstrates how to dramatically increase speed while reducing risk and improving code quality at the same time. The authors cover all facets of build, testing, and deployment, including: configuration management, source code control, release planning, auditing, compliance, integration, build automation, and more. They introduce a wide range of advanced techniques, including inproduction monitoring and tracing, dependency management, and the effective use of virtualization. For each area, they explain the issues, show how to mitigate the risks, and present best practices. Throughout, Go Live focuses on powerful opportunities for individual improvement, clearly and simply explaining skills and techniques so they can be used every day on real projects. With this book's help, any development organization can move from idea to release faster -- and deliver far more value, far more rapidly.

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Agile Estimating and Planning

Mike Cohn

Goes beyond the strategy of just enough planning and estimating, and shows readers how to make agile practices truly work organizationally.

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User Stories Applied

Mike Cohn

"Offers a requirements process that saves time, eliminates rework, and leads directly to better software. A great way to build software that meets users' needs is to begin with 'user stories': simple, clear, brief descriptions of functionality that will be valuable to real users. ... [the author] provides you with a front-to-back blueprint for writing these user stories and weaving them into your development lifecycle. You'll learn what makes a great user story, and what makes a bad one. You'll discover practical ways to gather user stories, even when you can't speak with your users. Then, once you've compiled your user stories, [the author] shows how to organize them, prioritize them, and use them for planning, management, and testing"--Back cover.

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Agile Web Development with Rails

Sam Ruby, David Thomas, David Heinemeier Hansson

Provides information on creating Web-based applications with Rails 3.2 and Ruby 1.9 and each of the examples has been tested with Ruby 1.8.7, 1.9.2, and 1.9.3.

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Rapid Development

Steve McConnell

Project managers, technical leads, and Windows programmers throughout the industry share an important concern--how to get their development schedules under control. Rapid Development addresses that concern head-on with philosophy, techniques, and tools that help shrink and control development schedules and keep projects moving. The style is friendly and conversational--and the content is impressive.

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Continuous Integration

Paul M. Duvall, Steve Matyas, Andrew Glover

Shows how the practice of Continuous Integration (CI) benefits software development by improving quality and reducing risk.

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Agile Software Development with Scrum

Ken Schwaber, Mike Beedle

Arguably the most important book about managing technology and systems development efforts, this book describes building systems using the deceptively simple process, Scrum. Readers will come to understand a new approach to systems development projects that cuts through the complexity and ambiguity of complex, emergent requirements and unstable technology to iteratively and quickly produce quality software. BENEFITS Learn how to immediately start producing software incrementally regardless of existing engineering practices or methodologies Learn how to simplify the implementation of Agile processes Learn how to simplify XP implementation through a Scrum wrapper Learn why Agile processes work and how to manage them Understand the theoretical underpinnings of Agile processes

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Facts and Fallacies of Software Engineering

Robert L. Glass

Regarding the controversial and thought-provoking assessments in this handbook, many software professionals might disagree with the authors, but all will embrace the debate. Glass identifies many of the key problems hampering success in this field. Each fact is supported by insightful discussion and detailed references.

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Planning Extreme Programming

Kent Beck, Martin Fowler

A guide to XP leads the developer, project manager, and team leader through the software development planning process, offering real world examples and tips for reacting to changing environments quickly and efficiently.

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Software Project Survival Guide

Steve McConnell

Looks at a successful software project and provides details for software development for clients using object-oriented design and programming.

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Succeeding with Agile

Mike Cohn

Provides recommendations and case studies to help with the implementation of Scrum.

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Extreme Programming Explained

Kent Beck

Beck wants to encourage readers to re-examine their preconceptions of how software development ought to occur. He does just that in this overview of Extreme Programming, a controversial approach to software development which challenges the notion that the cost of changing a piece of software must rise dramatically over the course of time.

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Extreme Programming Explained

Kent Beck, Cynthia Andres

An updated look at the roots, philosophies, stories, and myths associated with Extreme Programming (XP).

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The Clean Coder

Robert C. Martin

Presents practical advice on the disciplines, techniques, tools, and practices of computer programming and how to approach software development with a sense of pride, honor, and self-respect.

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Kanban

David J. Anderson

"Kanban is becoming a popular way to visualize and limit work-in-progress in software development and information technology work. Teams around the world are adding Kanban around their existing processes to catalyze cultural change and deliver better business agility. David J. Anderson pioneered the Kanban Method. Hear how this happened and what you can do to succeed using Kanban."--Publisher's website.

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Joel on Software

Joel Spolsky

Joel Spolsky began his legendary web log, www.joelonsoftware.com, in March 2000, in order to offer insights for improving the world of programming. Spolsky based these observations on years of personal experience. The result just a handful of years later? Spolsky's technical knowledge, caustic wit, and extraordinary writing skills have earned him status as a programming guru! His blog has become renowned throughout the programming worldnow linked to more than 600 websites and translated into over 30 languages. Joel on Software covers every conceivable aspect of software programming—from the best way to write code, to the best way to design an office in which to write code! All programmers, all people who want to enhance their knowledge of programmers, and all who are trying to manage programmers will surely relate to Joel's musings. Table of Contents Choosing a Language Back to Basics The Joel Test: 12 Steps to Better Code The Absolute Minimum Every Software Developer Absolutely, Positively Must Know About Unicode and Character Sets (No Excuses!) Painless Functional Specifications Part 1: Why Bother? Painless Functional Specifications Part 2: What’s a Spec? Painless Functional Specifications Part 3: But . . . How? Painless Functional Specifications Part 4: Tips Painless Software Schedules Daily Builds Are Your Friend Hard-Assed Bug Fixin’ Five Worlds Paper Prototyping Don’t Let Architecture Astronauts Scare You Fire and Motion Craftsmanship Three Wrong Ideas from Computer Science Biculturalism Get Crash Reports From Users—Automatically! The Guerilla Guide to Interviewing Incentive Pay Considered Harmful Top Five (Wrong) Reasons You Don’t Have Testers Human Task Switches Considered Harmful Things You Should Never Do, Part One The Iceberg Secret, Revealed The Law of Leaky Abstractions Lord Palmerston on Programming Measurement Rick Chapman Is In Search of Stupidity What Is the Work of Dogs in This Country? Getting Things Done When You’re Only a Grunt Two Stories Big Macs vs. The Naked Chef Nothing Is As Simple As It Seems In Defense of Not-Invented-Here Syndrome Strategy Letter I: Ben & Jerry’s vs. Amazon Strategy Letter II: Chicken-and-Egg Problems Strategy Letter III: Let Me Go Back! Strategy Letter IV: Bloatware and the 80/20 Myth Strategy Letter V: The Economics of Open Source A Week of Murphy’s Law Gone Wild How Microsoft Lost the API War Microsoft Goes Bonkers Our .NET Strategy Please Sir May I Have a Linker?

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Secure XML

Donald Eastlake, Kitty Niles

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Slack

Tom DeMarco

Argues that the "lean and mean" corporate model of workaholism and downsizing is proving counterproductive, explaining how companies can implement downtime, promote flexibility, and foster creativity as part of realizing increased revenues. Reprint.

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Fearless Change

Mary Lynn Manns, Linda Rising

* *Individuals and organizations fear change; this book helps you overcome that fear and make it work for you! *Helps you assess your organization's culture and accurately predict the level and speed of change that will be most effective * Teaching points are supported by illustrative case studies

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