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Mark E. Russinovich, David A. Solomon, Alex Ionescu
See how the core components of the Windows operating system work behind the scenes--guided by a team of internationally renowned internals experts. Fully updated for Windows Server(R) 2008 and Windows Vista(R), this classic guide delivers key architectural insights on system design, debugging, performance, and support--along with hands-on experiments to experience Windows internal behavior firsthand. Delve inside Windows architecture and internals: Understand how the core system and management mechanisms work--from the object manager to services to the registry Explore internal system data structures using tools like the kernel debugger Grasp the scheduler's priority and CPU placement algorithms Go inside the Windows security model to see how it authorizes access to data Understand how Windows manages physical and virtual memory Tour the Windows networking stack from top to bottom--including APIs, protocol drivers, and network adapter drivers Troubleshoot file-system access problems and system boot problems Learn how to analyze crashes
Sweetman has revised his bestselling bible for MIPS programmers, embedded systems designers, developers, and programmers who need an in-depth understanding of the architecture and specific guidance for writing software for MIPS-based systems, which are increasingly Linux-based.
John L. Hennessy, David A. Patterson
This best-selling title, considered for over a decade to be essential reading for every serious student and practitioner of computer design, has been updated throughout to address the most important trends facing computer designers today. In this edition, the authors bring their trademark method of quantitative analysis not only to high performance desktop machine design, but also to the design of embedded and server systems. They have illustrated their principles with designs from all three of these domains, including examples from consumer electronics, multimedia and web technologies, and high performance computing. The book retains its highly rated features: Fallacies and Pitfalls, which share the hard-won lessons of real designers; Historical Perspectives, which provide a deeper look at computer design history; Putting it all Together, which present a design example that illustrates the principles of the chapter; Worked Examples, which challenge the reader to apply the concepts, theories and methods in smaller scale problems; and Cross-Cutting Issues, which show how the ideas covered in one chapter interact with those presented in others. In addition, a new feature, Another View, presents brief design examples in one of the three domains other than the one chosen for Putting It All Together. The authors present a new organization of the material as well, reducing the overlap with their other text, Computer Organization and Design: A Hardware/Software Approach 2/e, and offering more in-depth treatment of advanced topics in multithreading, instruction level parallelism, VLIW architectures, memory hierarchies, storage devices and network technologies. Also new to this edition, is the adoption of the MIPS 64 as the instruction set architecture. In addition to several online appendixes, two new appendixes will be printed in the book: one contains a complete review of the basic concepts of pipelining, the other provides solutions a selection of the exercises. Both will be invaluable to the student or professional learning on her own or in the classroom. Hennessy and Patterson continue to focus on fundamental techniques for designing real machines and for maximizing their cost/performance. * Presents state-of-the-art design examples including: * IA-64 architecture and its first implementation, the Itanium * Pipeline designs for Pentium III and Pentium IV * The cluster that runs the Google search engine * EMC storage systems and their performance * Sony Playstation 2 * Infiniband, a new storage area and system area network * SunFire 6800 multiprocessor server and its processor the UltraSPARC III * Trimedia TM32 media processor and the Transmeta Crusoe processor * Examines quantitative performance analysis in the commercial server market and the embedded market, as well as the traditional desktop market. Updates all the examples and figures with the most recent benchmarks, such as SPEC 2000. * Expands coverage of instruction sets to include descriptions of digital signal processors, media processors, and multimedia extensions to desktop processors. * Analyzes capacity, cost, and performance of disks over two decades. Surveys the role of clusters in scientific computing and commercial computing. * Presents a survey, taxonomy, and the benchmarks of errors and failures in computer systems. * Presents detailed descriptions of the design of storage systems and of clusters. * Surveys memory hierarchies in modern microprocessors and the key parameters of modern disks. * Presents a glossary of networking terms.
John L. Hennessy, David A. Patterson
This book trains the student with the concepts needed to lay a solid foundation for joining this exciting field. More importantly, this book provides a framework for thinking about computer organization and design that will enable the reader to continue the lifetime of learning necessary for staying at the forefront of this competitive discipline. --John Crawford Intel Fellow Director of Microprocessor Architecture, Intel The performance of software systems is dramatically affected by how well software designers understand the basic hardware technologies at work in a system. Similarly, hardware designers must understand the far reaching effects their design decisions have on software applications. For readers in either category, this classic introduction to the field provides a deep look into the computer. It demonstrates the relationship between the software and hardware and focuses on the foundational concepts that are the basis for current computer design. Using a distinctive learning by evolution approach the authors present each idea from its first principles, guiding readers through a series of worked examples that incrementally add more complex instructions until they ha
This is the thoroughly revised and updated second edition of the hugely successful The Art of Electronics. Widely accepted as the authoritative text and reference on electronic circuit design, both analog and digital, this book revolutionized the teaching of electronics by emphasizing the methods actually used by circuit designers -- a combination of some basic laws, rules of thumb, and a large bag of tricks. The result is a largely nonmathematical treatment that encourages circuit intuition, brainstorming, and simplified calculations of circuit values and performance. The new Art of Electronics retains the feeling of informality and easy access that helped make the first edition so successful and popular. It is an ideal first textbook on electronics for scientists and engineers and an indispensable reference for anyone, professional or amateur, who works with electronic circuits.
Any UNIX programmer using the latest workstations or super minicomputers from vendors such as Sun, Silicon Graphics (SGI), ATandT, Amdahl, IBM, Apple, Compaq, Mentor Graphics, and Thinking Machines needs this book to optimize his/her job performance. This book teaches how these architectures operate using clear, comprehensible examples to explain the concepts, and provides a good reference for people already familiar with the basic concepts.
Tom Shanley, Bob Colwell
“In this monumental new book, Tom Shanley pulls together 15 years of history of Intel’s mainline microprocessors, the most popular and important computer architecture in history. Shanley has a keen eye for the salient facts, and an outstanding sense for how to organize and display the material for easy accessibility by the reader. If you want to know what does this bit control, what does that feature do, and how did those instructions evolve through several generations of x86, this is the reference book for you. This is the book Intel should have written, but now they don’t have to.” —Bob Colwell, Intel Fellow The Unabridged Pentium 4 offers unparalleled coverage of Intel’s IA32 family of processors, from the 386 through the Pentium 4 and Pentium M processors. Unlike other texts, which address solely a hardware or software audience, this book serves as a comprehensive technical reference for both audiences. Inside, Tom Shanley covers not only the hardware design and software enhancements of Intel’s latest processors, he also explains the relationship between these hardware and software characteristics. As a result, readers will come away with a complete understanding of the processor’s internal architecture, the Front Side Bus (FSB), the processor’s relationship to the system, and the processor’s software architecture. Essential topics covered include: Goals of single-task and multi-task operating systems The 386 processor—the baseline ancestor of the IA32 processor family The 486 processor, including a cache primer The Pentium processor The P6 roadmap, P6 processor core, and P6 FSB The Pentium Pro processor, including the Microcode Update feature The Pentium II and the Pentium II Xeon and Celeron processors The Pentium III and the Pentium III Xeon and Celeron processors The Pentium 4 processor family The Pentium M processor Processor identification, System Management Mode, and the IO and Local APICs An “at-a-glance” table of contents allows readers to quickly find topics ranging from 386 Demand Mode Paging to Pentium 4 CPU Arbitration. The accompanying CD-ROM contains 16 extra chapters. Whether you design software or hardware or are responsible for system maintenance or customer support, The Unabridged Pentium 4 will prove an invaluable reference to the world’s most widely used microprocessor chips. MindShare’s PC System Architecture series is a crisply written and comprehensive set of guides to the most important PC hardware standards. Books in the series are intended for use by hardware and software designers, programmers, and support personnel. One of the leading technical training companies in the hardware industry, MindShare, Inc., provides innovative courses for dozens of companies, including HP, AMD, IBM, and Compaq. Through these classes and by writing the highly regarded PC System Architecture Series for Addison-Wesley, MindShare trainers emphasize the relationships of hardware subsystems to each other as well as the relationship between software and hardware.
Thomas C. Hayes, Paul Horowitz
This manual is both a guide and aid to users of The Art of Electronics. It is carefully organized to follow the chapters of the main text, providing extra explanatory notes, worked examples, solutions to selected exercises and laboratory exercises. Learning aids such as glossaries, reading assignments, objectives, data sheets and summaries are also included. The manual is a product of many years' teaching at Harvard University, which has given the authors direct knowledge of concepts that students find difficult. The extra explanatory detail makes this manual an essential purchase for students using The Art of Electronics.
Muhammad Ali Mazidi, Janice Gillispie Mazidi, Danny Causey
Praised by experts for its clarity and topical breadth, this visually appealing, comprehensive source on PCs uses an easy-to-understand, step-by-step approach to teaching the fundamentals of 80x86 assembly language programming and PC architecture. This edition has been updated to include coverage of the latest 64-bit microprocessor from Intel and AMD, the multi core features of the new 64-bit microprocessors, and programming devices via USB ports. Offering readers a fun, hands-on learning experience, the text uses the Debug utility to show what action the instruction performs, then provides a sample program to show its application. Reinforcing concepts with numerous examples and review questions, its oversized pages delve into dozens of related subjects, including DOS memory map, BIOS, microprocessor architecture, supporting chips, buses, interfacing techniques, system programming, memory hierarchy, DOS memory management, tables of instruction timings, hard disk characteristics, and more. For learners ready to master PC system programming.