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Top dynamic books mentioned on stackoverflow.com

Java concurrency in practice

Brian Goetz, Tim Peierls

Provides information on building concurrent applications using Java.

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Patterns of Enterprise Application Architecture

Martin Fowler

This volume is a handbook for enterprise system developers, guiding them through the intricacies and lessons learned in enterprise application development. It provides proven solutions to the everyday problems facing information systems developers.

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Test-driven Development

Kent Beck

Write clean code that works with the help of this groundbreaking software method. Example-driven teaching is the basis of Beck's step-by-step instruction that will have readers using TDD to further their projects.

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Effective STL

Scott Meyers

"This is Effective C++ volume three - it's really that good." - Herb Sutter, independent consultant and secretary of the ISO/ANSI C++ standards committee "There are very few books which all C++ programmers must have. Add Effective STL to that list." - Thomas Becker, Senior Software Engineer, Zephyr Associates, Inc., and columnist, C/C++ Users Journal C++'s Standard Template Library is revolutionary, but learning to use it well has always been a challenge. Until now. In this book, best-selling author Scott Meyers ( Effective C++ , and More Effective C++ ) reveals the critical rules of thumb employed by the experts - the things they almost always do or almost always avoid doing - to get the most out of the library. Other books describe what's in the STL. Effective STL shows you how to use it. Each of the book's 50 guidelines is backed by Meyers' legendary analysis and incisive examples, so you'll learn not only what to do, but also when to do it - and why. Highlights of Effective STL include: Advice on choosing among standard STL containers (like vector and list), nonstandard STL containers (like hash_set and hash_map), and non-STL containers (like bitset). Techniques to maximize the efficiency of the STL and the programs that use it. Insights into the behavior of iterators, function objects, and allocators, including things you should not do. Guidance for the proper use of algorithms and member functions whose names are the same (e.g., find), but whose actions differ in subtle (but important) ways. Discussions of potential portability problems, including straightforward ways to avoid them. Like Meyers' previous books, Effective STL is filled with proven wisdom that comes only from experience. Its clear, concise, penetrating style makes it an essential resource for every STL programmer.

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The Little Schemer

Daniel P. Friedman, Matthias Felleisen

"drawings by Duane Bibby" foreword by Gerald J. Sussman "I learned more about LISP from this book than I have from any of the other LISP books I've read over the years. . . . While other books will tell you the mechanics of LISP, they can leave you largely uninformed on the style of problem-solving for which LISP is optimized. The Little LISPer teaches you how to think in the LISP language. . . an inexpensive, enjoyable introduction." -- Gregg Williams, Byte The notion that "thinking about computing is one of the most exciting things the human mind can do" sets both "The Little Schemer" (formerly known as "The Little LISPer" ) and its new companion volume, "The Seasoned Schemer," apart from other books on LISP. The authors' enthusiasm for their subject is compelling as they present abstract concepts in a humorous and easy-to-grasp fashion. Together, these books will open new doors of thought to anyone who wants to find out what computing is really about. "The Little Schemer" introduces computing as an extension of arithmetic and algebra -- things that everyone studies in grade school and high school. It introduces programs as recursive functions and briefly discusses the limits of what computers can do. The authors use the programming language Scheme, and interesting foods to illustrate these abstract ideas. "The Seasoned Schemer" informs the reader about additional dimensions of computing: functions as values, change of state, and exceptional cases. "The Little LISPer" has been a popular introduction to LISP for many years. It had appeared in French and Japanese. "The Little Schemer" and "The SeasonedSchemer" are worthy successors and will prove equally popular as textbooks for Scheme courses as well as companion texts for any complete introductory course in Computer Science. Download DrScheme - a graphical environment for developing Scheme programs

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Inside the C++ Object Model

Stanley B. Lippman

There is a lot of misinformation and myth about the overhead and costs associated with C++. Now Stan Lippman, the acclaimed author of the C++ Primer, answers the call for a book that gives strategy guidelines for C++ programming. Inside the C++ Object Model explains where overhead costs reside and what they actually consist of. The author explains which parts vary by implementation and which are invariant. He tells how the various implementation models arose, points out areas where they are likely to evolve, and explains why they are what they are. This book is a must for C++ programmers who want to understand the semantic implications of the C++ object model and how the model affects their programs.

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Expert C# 2008 Business Objects

Rockford Lhotka

Do you want to create .NET applications that provide high performance and scalability? Do you want to employ object–oriented programming techniques in a distributed environment? Do you want to maximize the reuse and maintainability of your code? Then this book is for you. In Rockford Lhotka's Expert C# 2008 Business Objects, you'll learn how to use advanced .NET Framework capabilities alongside object-oriented design and programming to create scalable, maintainable object–oriented applications. Better still, this book includes Component-based Scalable Logical Architecture (CSLA) .NET 3.6, a widely-used framework on which you can base your application development. By using the concepts and framework in the book, you can focus more on your business issues and less on technology. Using VS 2008 and C# 3.0, Rockford Lhotka shows you how CSLA .NET 3.6 allows great flexibility in object persistence, so business objects can use virtually any data sources available. The CSLA framework supports 1–, 2– and n–tier models through the concept of mobile objects. This provides the flexibility to optimize performance, scalability, security, and fault tolerance with no changes to code in the UI or business objects. Business objects based on CSLA.NET 3.6 automatically gain many advanced features that simplify the creation of Windows forms, web forms, WPF, WCF, WF, and web services interfaces, and LINQ.

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Writing Solid Code

Steve Maguire

A Microsoft developer examines the problem of programming "bugs," showing how and where developers make mistakes along the development process and providing ways users can detect errors early. Original.

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The C# Programming Language

Anders Hejlsberg, Mads Torgersen, Scott Wiltamuth

The definitive reference to the C# Programming Language, updated for the new version 4.0, direct from its creator, Anders Hejlsberg * *New to this edition - all code presented in full color. *Contains insightful, valuable annotations from twelve leading C# programmers, available nowhere else. *C# has become the most widely used language for Windows development. *Anders Hejlsberg is the creator of C#, and a true legend among programmers. C# is now firmly established as the most-used language when writing applications for Windows and the Microsoft platform. Written by the language's architect, Anders Hejlsberg, and design team members, and now updated for C# 4.0, The C# Programming Language, 4/e, is the definitive technical reference for C#. It provides the most complete specification of the languages, along with descriptions, reference materials, and code samples from the C# design team. This edition also adds valuable notes, comments, and tips from twelve of the world's top C# programmers, including Bill Wagner, Chris Sells, Jesse Liberty, and Brad Abrams. It has been brought fully up to date with the new features of C# 4.0. And new to this edition, all the code will be presented in full color, so that it appears in the book exactly as it appears on screen. This book is a must-have for any developer using C# on a regular basis.

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Closure

Michael Bolin

None of the JavaScript libraries today has a more impressive track record than Google Closure, the tool suite used for Gmail, Google Docs, and Google Maps.Closure: The Definitive Guidehas precisely what you need to get started with these tools, including valuable information not available publicly anywhere else. Written by Michael Bolin -- a former Google engineer who made many contributions to Closure -- this guide explains the library's design and offers code examples that illustrate best practices. You'll also learn how to minify your JavaScript code with the compiler, and learn why the combination of the library and the compiler is what sets this toolkit apart from other JavaScript libraries. Discover several ways to use the compiler as part of your build process Learn about Closure type expressions, primitives, and common utilities Understand how classes and class-based-inheritance are emulated in Closure Get the best performance from Closure by learning about event management Learn the life-cycle of a UI component Get best practices for using Closure Templates Test and debug your JavaScript code

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The Art of the Metaobject Protocol

Gregor Kiczales, Jim Des Rivières, Daniel Gureasko Bobrow

The CLOS metaobject protocol is an elegant, high-performance extension to the CommonLisp Object System. The authors, who developed the metaobject protocol and who were among the group that developed CLOS, introduce this new approach to programming language design, describe its evolution and design principles, and present a formal specification of a metaobject protocol for CLOS.Kiczales, des Rivières, and Bobrow show that the "art of metaobject protocol design" lies in creating a synthetic combination of object-oriented and reflective techniques that can be applied under existing software engineering considerations to yield a new approach to programming language design that meets a broad set of design criteria.One of the major benefits of including the metaobject protocol in programming languages is that it allows users to adjust the language to better suit their needs. Metaobject protocols also disprove the adage that adding more flexibility to a programming language reduces its performance. In presenting the principles of metaobject protocols, the authors work with actual code for a simplified implementation of CLOS and its metaobject protocol, providing an opportunity for the reader to gain hands-on experience with the design process. They also include a number of exercises that address important concerns and open issues.Gregor Kiczales and Jim des Rivières, are Members of the Research Staff, and Daniel Bobrow is a Research Fellow, in the System Sciences Laboratory at Xerox Palo Alto Research Center.

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ActionScript for Multiplayer Games and Virtual Worlds

Jobe Makar

Provides information on the basics of ActionScript programming to create multiplayer games and virtual worlds.

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Programming Abstractions in C

Eric Roberts

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