How we did it:
For any feedback, any questions, any notes or just for chat - feel free to follow us on social networks
Kathy Sierra, Bert Bates
An interactive guide to the fundamentals of the Java programming language utilizes icons, cartoons, and numerous other visual aids to introduce the features and functions of Java and to teach the principles of designing and writing Java programs.
Andrew S. Tanenbaum
The widely anticipated revision of this worldwide best-seller incorporates the latest developments in operating systems technologies. The Third Edition includes up-to-date materials on relevant operating systems such as Linux, Windows, and embedded real-time and multimedia systems. Includes new and updated coverage of multimedia operating systems, multiprocessors, virtual machines, and antivirus software. Covers internal workings of Windows Vista (Ch. 11); unique even for current publications. Provides information on current research based Tanenbaum's experiences as an operating systems researcher. A useful reference for programmers.
A hands–on guide to building mobile applications, Professional Android Application Development features concise and compelling examples that show you how to quickly construct real–world mobile applications for Android phones. Fully up–to–date for version 1.0 of the Android software development kit, it covers all the essential features, and explores the advanced capabilities of Android (including GPS, accelerometers, and background Services) to help you construct increasingly complex, useful, and innovative mobile applications for Android phones. What this book includes An introduction to mobile development, Android, and how to get started. An in–depth look at Android applications and their life cycle, the application manifest, Intents, and using external resources. Details for creating complex and compelling user interfaces by using, extending, and creating your own layouts and Views and using Menus. A detailed look at data storage, retrieval, and sharing using preferences, files, databases, and Content Providers. Instructions for making the most of mobile portability by creating rich map–based applications as well as using location–based services and the geocoder. A look at the power of background Services, using threads, and a detailed look at Notifications. Coverage of Android′s communication abilities including SMS, the telephony APIs, network management, and a guide to using Internet resources Details for using Android hardware, including media recording and playback, using the camera, accelerometers, and compass sensors. Advanced development topics including security, IPC, advanced 2D / 3D graphics techniques, and user hardware interaction. Who this book is for This book is for anyone interested in creating applications for the Android mobile phone platform. It includes information that will be valuable whether you′re an experienced mobile developer or making your first foray, via Android, into writing mobile applications. It will give the grounding and knowledge you need to write applications using the current SDK, along with the flexibility to quickly adapt to future enhancements.
The release of MIDP 2.0 and the introduction of the new Mobile Service Architecture (MSA) are generating momentum for the Java ME platform. As more and more Java-enabled mobile devices become available and more service providers become open to third-party development, the demand for customized applications will grow dramatically. Now, there's a practical, realistic guide to building MIDP 2.0/MSA applications that are robust, responsive, maintainable, and fun. Long-time Java ME author Jonathan Knudsen offers real solutions for the complex challenges of coding efficiency, application design, and usability in constrained mobile environments. Experienced Java developers will master MIDP 2.0 and MSA programming through clear, carefully designed examples. Downloadable code is available for both NetBeans Mobility Pack and the Sun Java Wireless Toolkit. Kicking Butt with MIDP and MSA 's wide-ranging content covers: Pushing MIDP's limits, and exploiting MSA's full power Using MIDlets, Forms, commands, core classes, and invocation Building effective mobile user interfaces Designing graphics with the Canvas, the Game API, SVG, and 3D Providing storage and resources: record stores, FileConnection, and PDA PIM Internationalizing mobile applications Networking via WMA, Bluetooth, Web services, and SIP Parsing XML documents Implementing audio and advanced multimedia Securing mobile applications with SATSA and the Payment API Building advanced location-based applications Designing applications for multiple devices Creating end-to-end mobile application architectures
Updated and improved edition of the best-selling and popular tutorial, covering the popular Java programming language.
James Edward Keogh
This comprehensive resource covers J2ME architecture and explains how to build applications and services for cell phones and PDAs with J2ME. You’ll also get details on security, information management, and storage, as well as advanced topics such as Mobile Information Device Profile (MIDP) and Connected Limited Device Configuration (CLDC)