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In designing large-scale C++ applications, you are entering a dimension barely skimmed by most C++ books, particularly considering experience with small programming projects does not scale up to larger projects. This book unites high-level design concepts with specific C++ programming details to reveal practical methods for planning and implementing high-quality large C++ systems. You will learn the importance of physical design in large systems, how to structure your software as an acyclic hierarchy of components, and techniques for reducing link-time and compile-time dependencies. Then the book turns to logical design issues--architecting a component, designing a function, and implementing an object--all in the context of a large-project environment.
This excellent primer provides a plethora of C++ programming information for beginning to intermediate users on topics like classes, objects, expressions, arrays, pointers. Plus, it also covers advanced topics like inheritance, namespaces, STL, custom string class, and the Standard C++ Class Library. For users of all levels, this guide teaches with examples of source code and a thorough display of the results.