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Top networking books mentioned on stackoverflow.com

UNIX Network Programming

W. Richard Stevens, Bill Fenner, Andrew M. Rudoff

* *Previous editions sold over 160,000 units! Second Edition (1998) sold over 53,000 in retail alone! *Updates coverage of programming standards, debugging techniques, and covers Operating Systems including Red Hat 9, Solaris 9, HP-UX, Free BSD 4.8/5.0, AIX 5.x, and Mac OS X. *Bill Fenner (AT/T Labs) and Andrew Rudoff (SUN) carry on the tradition of this great work.

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RESTful Web Services

Leonard Richardson, Sam Ruby

Shows how to use the REST architectural style to create web sites that can be used by computers as well as machines, providing basic rules for using REST and real-life examples of such Web services.

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Head First Java, 2nd Edition

Kathy Sierra, Bert Bates

An interactive guide to the fundamentals of the Java programming language utilizes icons, cartoons, and numerous other visual aids to introduce the features and functions of Java and to teach the principles of designing and writing Java programs.

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Enterprise Integration Patterns

Gregor Hohpe, Bobby Woolf

Would you like to use a consistent visual notation for drawing integration solutions? "Look inside the front cover." Do you want to harness the power of asynchronous systems without getting caught in the pitfalls? "See "Thinking Asynchronously" in the Introduction." Do you want to know which style of application integration is best for your purposes? "See Chapter 2, Integration Styles." Do you want to learn techniques for processing messages concurrently? "See Chapter 10, Competing Consumers and Message Dispatcher." Do you want to learn how you can track asynchronous messages as they flow across distributed systems? "See Chapter 11, Message History and Message Store." Do you want to understand how a system designed using integration patterns can be implemented using Java Web services, .NET message queuing, and a TIBCO-based publish-subscribe architecture? "See Chapter 9, Interlude: Composed Messaging." Utilizing years of practical experience, seasoned experts Gregor Hohpe and Bobby Woolf show how asynchronous messaging has proven to be the best strategy for enterprise integration success. However, building and deploying messaging solutions presents a number of problems for developers. " Enterprise Integration Patterns " provides an invaluable catalog of sixty-five patterns, with real-world solutions that demonstrate the formidable of messaging and help you to design effective messaging solutions for your enterprise. The authors also include examples covering a variety of different integration technologies, such as JMS, MSMQ, TIBCO ActiveEnterprise, Microsoft BizTalk, SOAP, and XSL. A case study describing a bond trading system illustrates the patterns in practice, and the book offers a look at emerging standards, as well as insights into what the future of enterprise integration might hold. This book provides a consistent vocabulary and visual notation framework to describe large-scale integration solutions across many technologies. It also explores in detail the advantages and limitations of asynchronous messaging architectures. The authors present practical advice on designing code that connects an application to a messaging system, and provide extensive information to help you determine when to send a message, how to route it to the proper destination, and how to monitor the health of a messaging system. If you want to know how to manage, monitor, and maintain a messaging system once it is in use, get this book. 0321200683B09122003

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High Performance Web Sites

Steve Souders

Presents a collection of fourteen "rules" to help optimize the performance of a Web site.

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TCP/IP Illustrated: The protocols

W. Richard Stevens, Gary R. Wright

This book's innovative approach helps readers at all levels to truly understand how TCP/IP really works. Rather than just describing what the RFCs say the protocol suite should do, TCP/IP Illustrated uses a popular diagnostic tool so you can actually watch the protocols in action. By forcing certain conditions to occur (connection establishment, timeout and retransmission, fragmentation, etc.) and watching the results, Rich Stevens provides insight into how the protocols work, and why certain design decisions were made. Written in his well-known style with lots of examples, Stevens shows how current, popular TCP/IP implementations operate (SunOS 4.1.3, Solaris 2.2, System V Release 4, BSD/386, AIX 3.2.2, and 4.4 BSD), and relates these real-world implementations to the RFC standards.

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Advanced Programming in the Unix Environment

W. Richard Stevens, Stephen A. Rago

"Stephen Rago's update is a long overdue benefit to the community of professionals using the versatile family of UNIX and UNIX-like operating environments. It removes obsolescence and includes newer developments. It also thoroughly updates the context of all topics, examples, and applications to recent releases of popular implementations of UNIX and UNIX-like environments. And yet, it does all this while retaining the style and taste of the original classic." --Mukesh Kacker, cofounder and former CTO of Pronto Networks, Inc. "One of the essential classics of UNIX programming." --Eric S. Raymond, author of The Art of UNIX Programming "This is the definitive reference book for any serious or professional UNIX systems programmer. Rago has updated and extended the classic Stevens text while keeping true to the original. The APIs are illuminated by clear examples of their use. He also mentions many of the pitfalls to look out for when programming across different UNIX system implementations and points out how to avoid these pitfalls using relevant standards such as POSIX 1003.1, 2004 edition and the Single UNIX Specification, Version 3." --Andrew Josey, Director, Certification, The Open Group, and Chair of the POSIX 1003.1 Working Group "Advanced Programming in the UNIX® Environment, Second Edition, is an essential reference for anyone writing programs for a UNIX system. It's the first book I turn to when I want to understand or re-learn any of the various system interfaces. Stephen Rago has successfully revised this book to incorporate newer operating systems such as GNU/Linux and Apple's OS X while keeping true to the first edition in terms of both readability and usefulness. It will always have a place right next to my computer." --Dr. Benjamin Kuperman, Swarthmore College Praise for the First Edition "Advanced Programming in the UNIX® Environment is a must-have for any serious C programmer who works under UNIX. Its depth, thoroughness, and clarity of explana-tion are unmatched." --UniForum Monthly "Numerous readers recommended Advanced Programming in the UNIX® Environment by W. Richard Stevens (Addison-Wesley), and I'm glad they did; I hadn't even heard of this book, and it's been out since 1992. I just got my hands on a copy, and the first few chapters have been fascinating." --Open Systems Today "A much more readable and detailed treatment of UNIX internals can be found in Advanced Programming in the UNIX® Environment by W. Richard Stevens (Addison-Wesley). This book includes lots of realistic examples, and I find it quite helpful when I have systems programming tasks to do." --RS/Magazine "This is the definitive reference book for any serious or professional UNIX systems programmer. Rago has updated and extended the original Stevens classic while keeping true to the original." --Andrew Josey, Director, Certification, The Open Group, and Chair of the POSIX 1003.1 Working Group For over a decade, serious C programmers have relied on one book for practical, in-depth knowledge of the programming interfaces that drive the UNIX and Linux kernels: W. Richard Stevens' Advanced Programming in the UNIX® Environment . Now, Stevens' colleague Stephen Rago has thoroughly updated this classic to reflect the latest technical advances and add support for today's leading UNIX and Linux platforms. Rago carefully retains the spirit and approach that made this book a classic. Building on Stevens' work, he begins with basic topics such as files, directories, and processes, carefully laying the groundwork for understanding more advanced techniques, such as signal handling and terminal I/O. Substantial new material includes chapters on threads and multithreaded programming, using the socket interface to drive interprocess communication (IPC), and extensive coverage of the interfaces added to the latest version of the POSIX.1 standard. Nearly all examples have been tested on four of today's most widely used UNIX/Linux platforms: FreeBSD 5.2.1; the Linux 2.4.22 kernel; Solaris 9; and Darwin 7.4.0, the FreeBSD/Mach hybrid underlying Apple's Mac OS X 10.3. As in the first edition, you'll learn through example, including more than 10,000 lines of downloadable, ANSI C source code. More than 400 system calls and functions are demonstrated with concise, complete programs that clearly illustrate their usage, arguments, and return values. To tie together what you've learned, the book presents several chapter-length case studies, each fully updated for contemporary environments. Advanced Programming in the UNIX® Environment has helped a generation of programmers write code with exceptional power, performance, and reliability. Now updated for today's UNIX/Linux systems, this second edition will be even more indispensable.

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Building Scalable Web Sites

Cal Henderson

A guide to developing Web sites using scalable applications.

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Even Faster Web Sites

Steve Souders

Provides information on ways to optimize a Web site's perfomance, covering such topics as loading scripts without blocking, writing efficient JavaScript, using Comet, using Iframes, and simplifying CSS selectors.

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UNIX Network Programming

W. Richard Stevens

A practical book that explains many of the details that have been considered a mystery, this guidebook focuses on the design, development, and coding of networking software under the UNIX operating system. It begins by showing how a fundamental basic for networking programming is interprocess communication (IPC), and a requisite for understanding IPC is a knowledge of what constitutes a process. Throughout, the text provides both a description and examples of how and why a particular solution is arrived at.

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The ACE Programmer's Guide

Stephen D. Huston, James C. E. Johnson, Umar Syyid

* *An intro guide for ACE beginners, and an authoritative reference for all ACE users. *Foreword by Dr. Douglas C. Schmidt--the original developer of ACE. *ACE is an excellent example of how to design object-oriented software and use C++ to design and write high-performance, easily maintained software systems.

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TCP/IP Illustrated: The implementation

W. Richard Stevens, Gary R. Wright

An indispensable resource for anyone working with TCP/IP, Volume 2 is the only one to cover the de facto standard implementation from the 4.4BSD-Lite release. Combining more than 500 illustrations with 15,000 lines of working code, the book uses a teach-by-example approach to help you master TCP/IP implementation. You will learn about such topics as the relationship between the sockets API and the protocol suite and the differences between a host implementation and a router. In addition, the book covers the newest features of the 4.4BSD-Lite release, including multicasting, long fat pipe support, window scale, timestamp options, and protection against wrapped sequence numbers.

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Operating System Concepts

Abraham Silberschatz, Peter B. Galvin, Greg Gagne

Another defining moment in the evolution of operating systems Small footprint operating systems, such as those driving the handheld devices that the baby dinosaurs are using on the cover, are just one of the cutting-edge applications you’ll find in Silberschatz, Galvin, and Gagne’s Operating System Concepts, Seventh Edition. By staying current, remaining relevant, and adapting to emerging course needs, this market-leading text has continued to define the operating systems course. This Seventh Edition not only presents the latest and most relevant systems, it also digs deeper to uncover those fundamental concepts that have remained constant throughout the evolution of today’s operation systems. With this strong conceptual foundation in place, students can more easily understand the details related to specific systems. New Adaptations Increased coverage of user perspective in Chapter 1. Increased coverage of OS design throughout. A new chapter on real-time and embedded systems (Chapter 19). A new chapter on multimedia (Chapter 20). Additional coverage of security and protection. Additional coverage of distributed programming. New exercises at the end of each chapter. New programming exercises and projects at the end of each chapter. New student-focused pedagogy and a new two-color design to enhance the learning process.

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C++ Network Programming: Mastering complexity with ACE and patterns

Douglas C. Schmidt, Stephen D. Huston

As networks, devices, and systems continue to evolve, software engineers face the unique challenge of creating reliable distributed applications within frequently changing environments. C++ Network Programming, Volume 1, provides practical solutions for developing and optimizing complex distributed systems using the ADAPTIVE Communication Environment (ACE), a revolutionary open-source framework that runs on dozens of hardware platforms and operating systems. This book guides software professionals through the traps and pitfalls of developing efficient, portable, and flexible networked applications. It explores the inherent design complexities of concurrent networked applications and the tradeoffs that must be considered when working to master them. C++ Network Programming begins with an overview of the issues and tools involved in writing distributed concurrent applications. The book then provides the essential design dimensions, patterns, and principles needed to develop flexible and efficient concurrent networked applications. The book's expert author team shows you how to enhance design skills while applying C++ and patterns effectively to develop object-oriented networked applications. Readers will find coverage of: C++ network programming, including an overview and strategies for addressing common development challenges The ACE Toolkit Connection protocols, message exchange, and message-passing versus shared memory Implementation methods for reusable networked application services Concurrency in object-oriented network programming Design principles and patterns for ACE wrapper facades With this book, C++ developers have at their disposal the most complete toolkit available for developing successful, multiplatform, concurrent networked applications with ease and efficiency.

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Learning XNA 4.0

Aaron Reed

Provides information on using Microsoft XNA to create games for the PC, Xbox 360, and Windows Phone 7.

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Professional XMPP Programming with JavaScript and JQuery

Jack Moffitt

Provides information on using XMPP to build applications or add new features to current applications, covering such topics as the debugging console, the identica client, service discovery, event handling, and plugins.

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Network Programming with Perl

Lincoln D. Stein

A text focusing on the methods and alternatives for designed TCP/IP-based client/server systems and advanced techniques for specialized applications with Perl. A guide examining a collection of the best third party modules in the Comprehensive Perl Archive Network. Topics covered: Perl function libraries and techniques that allow programs to interact with resources over a network. IO: Socket library ; Net: FTP library -- Telnet library -- SMTP library ; Chat problems ; Internet Message Access Protocol (IMAP) issues ; Markup-language parsing ; Internet Protocol (IP) broadcasting and multicasting.

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Computer Networks

Andrew S. Tanenbaum

This classic reference for students, and anyone who wants to know more about connectivity, has been totally rewritten to reflect the networks of the 1990s and beyond.

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Computer Networking

James F. Kurose, Keith W. Ross

Building on the successful top-down approach of previous editions, this edition continues with an early emphasis on application-layer paradigms and application programming interfaces, encouraging a hands-on experience with protocols and networking concepts.

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Computer Networks

Andrew S. Tanenbaum, David Wetherall

Computer Networks, 5/e is appropriate for Computer Networking or Introduction to Networking courses at both the undergraduate and graduate level in Computer Science, Electrical Engineering, CIS, MIS, and Business Departments. Tanenbaum takes a structured approach to explaining how networks work from the inside out. He starts with an explanation of the physical layer of networking, computer hardware and transmission systems; then works his way up to network applications. Tanenbaum's in-depth application coverage includes email; the domain name system; the World Wide Web (both client- and server-side); and multimedia (including voice over IP, Internet radio video on demand, video conferencing, and streaming media. Each chapter follows a consistent approach: Tanenbaum presents key principles, then illustrates them utilizing real-world example networks that run through the entire book—the Internet, and wireless networks, including Wireless LANs, broadband wireless and Bluetooth. The Fifth Edition includes a chapter devoted exclusively to network security. The textbook is supplemented by a Solutions Manual, as well as a Website containing PowerPoint slides, art in various forms, and other tools for instruction, including a protocol simulator whereby students can develop and test their own network protocols.

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Internetworking with TCP/IP: Principles, protocols, and architecture

Douglas Comer

This best-selling, conceptual introduction to TCP/IP internetworking protocols interweaves a clear discussion of fundamentals with the latest technologies. Leading author Doug Comer covers layering and shows how all protocols in the TCP/IP suite fit into the five-layer model. With a new focus on CIDR addressing, this revision addresses MPLS and IP switching technology, traffic scheduling, VOIP, Explicit Congestion Notification (ECN), and Selective ACKnowledgement (SACK). Includes coverage of Voice and Video Over IP (RTP), IP coverage, a discussion of routing architectures, examination of Internet application services such as domain name system (DNS), electronic mail (SMTP, MIME), file transfer and access (FTP, TFTP, NFS), remote login (TELNET, rlogin), and network management (SNMP, MIB, ANS.I), a description of mobile IP, and private network interconnections such as NAT and VPN. The new edition includes updates to every chapter, updated examples, a new chapter on MPLS and IP switching technology and an expanded TCP description that featuers Explicit Congestion Notification (ECN) and Selective ACKnowledgement (SACK). For network and web designers, implementers, and administrators, and for anyone interested in how the Internet works.

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Beautiful Testing

Tim Riley, Adam Goucher

"Beautiful Testing offers 23 essays from 27 leading testers and developers that illustrate the qualities and techniques that make testing an art. Through personal anecdotes, you'll learn how each of these professionals developed ideas of beauty in testing a wide range of products - valuable knowledge that you can apply to your own projects." --Book Jacket.

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Computer Networks

Andrew S. Tanenbaum

Computer Networks, Fourth Edition is the ideal introduction to computer networks. Renowned author, educator, and researcher Andrew S. Tanenbaum has updated his classic best seller to reflect the newest technologies, including 802.11, broadband wireless, ADSL, Bluetooth, gigabit Ethernet, the Web, the wireless Web, streaming audio, IPsec, AES, quantum cryptography, and more. Using real-world examples, Tanenbaum explains how networks work on the inside, from underlying physical layer hardware up through today's most popular network applications.

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Java Network Programming

Elliotte Harold

Java Network Programming, Third Edition, brings you up-to-date with the latest features of Java's network APIS. This book discusses all the changes and additions to networking in JDK 1.4 and 1.5 (now christened J2SE 5). It covers everything from networking fundamentals to remote method invocation (RMI), including chapters on TCP and UDP sockets, server sockets, URLs and URIs, multicasting, and special-purpose APIS such as JavaMail. This book shows you how to use JSSE to write secure networking applications and explains how to use the NIO APIs to write ultra high-performance servers. And it covers Java's support for network proxies, web cookies, and URL caching. Java Network Programming doesn't just explain the APIS: it shows you how to put them to work. This book is full of examples; it contains thousands of lines of working code (all of which are available online), implementing fully functional network clients and servers. Whether you want to write a special-purpose web server, a secure online order taker, a simple multicast agent, or even an email client, you'll find code that you can learn from and borrow. Whether you're an experienced network developer, a new Java programmer, or someone who just wants to see what's possible, you'll find that Java Network Programming, Third Edition is an important part of your library. Once you've started using the Java Networking APIs, the possibilities are only limited by your imagination.

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The Practice of System and Network Administration

Tom Limoncelli, Christina J. Hogan, Strata R. Chalup

The industry standard for best practices in system administration, updated to address today's challenges.

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Security Engineering

Ross Anderson

This reference guide to creating high quality security software covers the complete suite of security applications referred to as end2end security. It illustrates basic concepts of security engineering through real-world examples.

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Tcl and the Tk Toolkit

John K. Ousterhout

This book introduces TCL, a programming language, and TK, a toolkit. Together they provide a simple yet powerful programming environment for developing and using windowing applications under the most current release of the X Window System. TCL and TK make it possible for novices to create graphical applications in just a few hours, while providing experts with sophisticoted features that go far beyond the capabilities of other toolkits.

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C++ Network Programming: Systematic reuse with ACE and frameworks

Douglas C. Schmidt, Stephen D. Huston

Writing high-quality networked applications is difficult--it's expensive, complicated, and error-prone. This book picks up where volume one left off, and guides C++ programmers through using the Adaptive Communication Environment (ACE), the most complete toolkit available for networked programming.

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Distributed Systems

Sukumar Ghosh

Most applications in distributed computing center around a set of common subproblems. Distributed Systems: An Algorithmic Approach presents the algorithmic issues and necessary background theory that are needed to properly understand these challenges. Achieving a balance between theory and practice, this book bridges the gap between theoreticians and practitioners. With a set of exercises featured in each chapter, the book begins with background information that contains various interprocess communication techniques and middleware services, followed by foundational topics that cover system models, correctness criteria, and proof techniques. The book also presents numerous important paradigms in distributed systems, including logical clocks, distributed snapshots, deadlock detection, termination detection, election, and several graph algorithms. The author then addresses failures and fault-tolerance techniques in diverse applications, such as consensus, transactions, group communication, replicated data management, and self-stabilization. He concludes with an exploration of real-world issues, including distributed discrete-event simulation and security, sensor networks, and peer-to-peer networks. By covering foundational matters of distributed systems and their relationships to real-world applications, Distributed Systems provides insight into common distributed computing subproblems,

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Professional Linux Programming

Jon Masters, Richard Blum

Describes the different development environments within Linux, including the kernal, the Web, and the desktop, and ways to integrate applications with the operating system.

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