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This title documents a convergence of programming techniques - generic programming, template metaprogramming, object-oriented programming and design patterns. It describes the C++ techniques used in generic programming and implements a number of industrial strength components.
The first authoritative book on D, the next quantum leap beyond C++: Andrei Alexandrescu does for D what Kernighan/Ritchie did for C • •A comprehensive D tutorial and reference: covers all language essentials, and shows how to create effective D code in object-oriented, functional, generic, and other styles. •Prepares readers to successfully tackle programming tasks of virtually any size and complexity. •By Andrei Alexandrescu, a leader in the C++ community who has been intimately involved in D's design and development. The newly-emerging, highly-touted D programming language will bridge the gap between 'systems languages' such as C or C++, which favor efficient code generation, and 'productivity languages' such as Java, Python, or Ruby, which emphasize simplicity and fast design cycles. Combining the best of both approaches, D is a high-productivity programming language that generates highly-efficient machine code. It's easy-to-learn, easy-to-use, suitable for large, demanding applications, and draws on the latest advances in language theory, technology, and practice. D has been implemented for Windows, major Linux distributions, and Mac. In this book, one of D's leading designers and developers presents the entire language from start to finish. Both a tutorial and reference, Andrei Alexandrescu's The D Programming will do for D Language what the legendary Kernighan/Ritchie book did for C. Written for working programmers, it introduces all the essentials of the D language, and demonstrates how to use them to write clear, idiomatic D code in object-oriented, functional, generic, and other programming styles. Coverage includes: statements, functions, compound types, classes, templates, mixins, operator overloading, scaling applications, systems programming, the D Standard Library, and much more.
The puzzles and problems in Exceptional C++ not only entertain, they will help you hone your skills to become the sharpest C++ programmer you can be. Many of these problems are culled from the famous Guru of the Week feature of the Internet newsgroup comp.lang.c++, moderated, expanded and updated to conform to the official ISO/ANSI C++ Standard. Try your skills against the C++ masters and come away with the insight and experience to create more efficient, effective, robust, and portable C++ code.
Angelika Langer, Klaus Kreft
Standard C++ provides a foundation for creating new, improved, and more powerful C++ components. IOStreams and locales are two such major components for text internationalization. As critical as these two APIs are, however, there are few resources devoted to explaining them. "Standard C++ IOStreams and Locales" fills this informational gap. It provides a comprehensive description of, and reference to, the iostreams and locales classes, showing how to put them to use and offering advanced information on customizing and extending their basic operation. Written by two experts involved with the development of the standard, this book reveals the rationale behind the design of the APIs and points out their potential pitfalls. This book serves as both a guide and a reference to C++ components. Part I explains iostreams, what they are, how they are used, their underlying architectural concepts, and the techniques for extending the iostream framework. Part II introduces internationalization and shows you how to adapt your program to local conventions. Readers seeking an initial overview of the problem domain will find an explanation of what internationalization and localization are, how they are related, and how they differ. With examples, the authors show the differences among cultural conventions, how C++ locales can be used to address such differences, and how locale framework can be extended to handle further, nonstandard cultural conventions. "Standard C++ IOStreams and Locales" Explains formatting and error indication features of iostreams in detail Describes underlying concepts of the iostreams framework Demonstrates implementation of i/o operations for user-defined types Shows techniques for implementing extended stream and stream buffer classes Introduces internationalization Explains how to use standard features for internationalization Demonstrates techniques for implementation of user-defined internationalization services IOStreams and locales serve as a foundation library that provides a number of ready-to-use interfaces, as well as frameworks that can be customized and extended. The class reference to C++ IOStreams and locales completes this comprehensive resource, which belongs in the libraries of all intermediate and advanced C++ programmers. 0201183951B04062001
C++ PROGRAMMING: PROGRAM DESIGN INCLUDING DATA STRUCTURES remains the definitive text for the CS1/CS1 course sequence. In this new fifth edition, D.S. Malik continues to employ his student-focused, example-based methodology to teach C++ Programming to introductory computing students. Changes to this edition include new debugging sections in each chapter and a multitude of new and updated exercises. All syntax is explained thoroughly and reinforced through extensive examples and diagrams, and each chapter is full of helpful self-study tools such as complete programming examples. C++ PROGRAMMING: PROGRAM DESIGN INCLUDING DATA STRUCTURES will motivate to students to understand the why? behind key C++ concepts. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.