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Stanley B. Lippman
There is a lot of misinformation and myth about the overhead and costs associated with C++. Now Stan Lippman, the acclaimed author of the C++ Primer, answers the call for a book that gives strategy guidelines for C++ programming. Inside the C++ Object Model explains where overhead costs reside and what they actually consist of. The author explains which parts vary by implementation and which are invariant. He tells how the various implementation models arose, points out areas where they are likely to evolve, and explains why they are what they are. This book is a must for C++ programmers who want to understand the semantic implications of the C++ object model and how the model affects their programs.
“For software developers of all experience levels looking to improve their results, and design and implement domain-driven enterprise applications consistently with the best current state of professional practice, Implementing Domain-Driven Design will impart a treasure trove of knowledge hard won within the DDD and enterprise application architecture communities over the last couple decades.” –Randy Stafford, Architect At-Large, Oracle Coherence Product Development “This book is a must-read for anybody looking to put DDD into practice.” –Udi Dahan, Founder of NServiceBus Implementing Domain-Driven Design presents a top-down approach to understanding domain-driven design (DDD) in a way that fluently connects strategic patterns to fundamental tactical programming tools. Vaughn Vernon couples guided approaches to implementation with modern architectures, highlighting the importance and value of focusing on the business domain while balancing technical considerations. Building on Eric Evans' seminal book, Domain-Driven Design, the author presents practical DDD techniques through examples from familiar domains. Each principle is backed up by realistic Java examples–all applicable to C# developers–and all content is tied together by a single case study: the delivery of a large-scale Scrum-based SaaS system for a multitenant environment. The author takes you far beyond “DDD-lite” approaches that embrace DDD solely as a technical toolset, and shows you how to fully leverage DDD's “strategic design patterns” using Bounded Context, Context Maps, and the Ubiquitous Language. Using these techniques and examples, you can reduce time to market and improve quality, as you build software that is more flexible, more scalable, and more tightly aligned to business goals. Coverage includes Getting started the right way with DDD, so you can rapidly gain value from it Using DDD within diverse architectures, including Hexagonal, SOA, REST, CQRS, Event-Driven, and Fabric/Grid-Based Appropriately designing and applying Entities–and learning when to use Value Objects instead Mastering DDD's powerful new Domain Events technique Designing Repositories for ORM, NoSQL, and other databases
With the new C++ Standard and Technical Report 2 (TR2), multi-threading is coming to C++ in a big way. TR2 will provide higher-level synchronization facilities that allow for a much greater level of abstraction, and make programming multi-threaded applications simpler and safer. Concurrent programming is required if programmers are to take advantage of the multi-core microprocessors increasingly available from Intel and others. The new standard for C++ has extensions to the language that make concurrent programming more accessible to regular developers. As a guide and reference to the new concurrency features in the upcoming C++ Standard and TR2, this book is invaluable for existing programmers familiar with writing multi-threaded code in C++ using platform-specific APIs, or in other languages, as well as C++ programmers who have never written multithreaded code before.
Jeffrey Richter, Christophe Nasarre
"Get the classic book for programming Windows in Microsoft Visual C++--now in its fifth edition and fully revised for Windows Vista. This must-have book covers programming at the API level with code samples in Visual C++"--Resource description p.
Andrew S. Tanenbaum
The widely anticipated revision of this worldwide best-seller incorporates the latest developments in operating systems technologies. The Third Edition includes up-to-date materials on relevant operating systems such as Linux, Windows, and embedded real-time and multimedia systems. Includes new and updated coverage of multimedia operating systems, multiprocessors, virtual machines, and antivirus software. Covers internal workings of Windows Vista (Ch. 11); unique even for current publications. Provides information on current research based Tanenbaum's experiences as an operating systems researcher. A useful reference for programmers.
Provides information on using XMPP to build applications or add new features to current applications, covering such topics as the debugging console, the identica client, service discovery, event handling, and plugins.
Rachid Guerraoui, Luís Rodrigues
Offers fundamental reliable distributed programming abstractions as well as algorithms to implement these abstractions. This book introduces basic abstractions in simple distributed environments. It comes with a companion set of running examples implemented in Java.
R is revolutionizing the world of statistical computing. Powerful, flexible, and best of all free, R is now the program of choice for tens of thousands of statisticians. Destined to become an instant classic, R Graphics presents the first complete, authoritative exposition on the R graphical system. Paul Murrell, widely known as the leading expert on R graphics, has developed an in-depth resource that takes nothing for granted and helps both neophyte and seasoned users master the intricacies of R graphics. After an introductory overview of R graphics facilities, the presentation first focuses on the traditional graphics system, showing how to work the traditional functions, describing functions that are available to produce complete plots, and how to customize the details of plots. The second part of the book describes the grid graphics system - a system unique to R and much more powerful than the traditional system. The author, who was integral in the development of the grid system, shows, starting from a blank page, how it can be used to produce graphical scenes. He also describes how to develop new graphical functions that are easy for others to use and build on. Appendices contain a brief introduction to the R system in general and discuss how the traditional and grid graphics systems can be combined. Much of the information presented in this book cannot be found anywhere else. Well ahead of the curve, particularly regarding the grid system, R Graphics will have a major impact on the future direction of statistical graphics development. The author maintains a website with more information.
This is an advanced Java programming book, which focuses on how to implement Java in systems that require real-time response, i.e., systems that require precisely measured time, consistency and utility. Written by one of RTSJ's creators, it offers a practical introduction to real-time programming for every Java developer.
John A. Stankovic
This volume aims at collecting a significant body of knowledge on EDF scheduling for real-time systems. The book primarily presents the algorithms and associated analysis, but guidelines, rules and implementation considerations are also discussed.
Alan Burns, Andrew J. Wellings
Real-Time Systems and Programming LanguagesAda 95, Real-Time Java and Real-Time POSIXAlan Burns and Andy WellingsHow do real-time systems differ from normal information systems? Which languages are best for implementing different real-time systems?The third edition of this best-selling text on real-time systems answers these and other questions. It provides an in-depth analysis of the requirements for designing and implementing real-time embedded systems, and discusses how these requirements are met by current languages and operating systems. The languages are not only described, but also critically evaluated. No other book on real-time (or concurrent) programming languages covers the same breadth of material.New to this edition Real-Time Java is introduced Updated coverage of Real-Time POSIX to reflect the current standard A summary of the Real-Time CORBA effort A description of the Ada-based Ravenscar profile for high-integrity systems Expanded coverage of schedulability analysisAlan Burns and Andy Wellings are both based in the Computer Science Department at the University of York, UK. Professor Burns holds a Personal Chair in Real-Time Systems. He has authored or co-authored ov