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Project managers, technical leads, and Windows programmers throughout the industry share an important concern--how to get their development schedules under control. Rapid Development addresses that concern head-on with philosophy, techniques, and tools that help shrink and control development schedules and keep projects moving. The style is friendly and conversational--and the content is impressive.
Ken Schwaber, Mike Beedle
Arguably the most important book about managing technology and systems development efforts, this book describes building systems using the deceptively simple process, Scrum. Readers will come to understand a new approach to systems development projects that cuts through the complexity and ambiguity of complex, emergent requirements and unstable technology to iteratively and quickly produce quality software. BENEFITS Learn how to immediately start producing software incrementally regardless of existing engineering practices or methodologies Learn how to simplify the implementation of Agile processes Learn how to simplify XP implementation through a Scrum wrapper Learn why Agile processes work and how to manage them Understand the theoretical underpinnings of Agile processes
Mark Allen Weiss
Written for the moderately experienced Java programmer, this book builds on readers¿ existing knowledge of object-oriented programming and covers all important aspects of Standard C++—emphasizing more lower-level C-style details later in the presentation. Chapter topics include philosophy of C++, simplest C++, pointers and reference variables, object-based programming: classes, operator overloading, object-oriented programming: inheritance, templates, abnormal control flow, input and output, collections: the standard template library, primitive arrays and strings, C-style C++, and using Java and C++: the JNI. For new C++ programmers converted from Java.