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Top strategy-pattern books mentioned on stackoverflow.com

Design Patterns

Ralph Johnson, Erich Gamma, John Vlissides, Richard Helm

Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk. 0201633612B07092001

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Head First Design Patterns

Eric Freeman, Elisabeth Freeman, Kathy Sierra, Bert Bates

Provides design patterns to help with software development using the Java programming language.

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Modern C++ Design

Andrei Alexandrescu

This title documents a convergence of programming techniques - generic programming, template metaprogramming, object-oriented programming and design patterns. It describes the C++ techniques used in generic programming and implements a number of industrial strength components.

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Large-scale C++ Software Design

John Lakos

In designing large-scale C++ applications, you are entering a dimension barely skimmed by most C++ books, particularly considering experience with small programming projects does not scale up to larger projects. This book unites high-level design concepts with specific C++ programming details to reveal practical methods for planning and implementing high-quality large C++ systems. You will learn the importance of physical design in large systems, how to structure your software as an acyclic hierarchy of components, and techniques for reducing link-time and compile-time dependencies. Then the book turns to logical design issues--architecting a component, designing a function, and implementing an object--all in the context of a large-project environment.

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Agile Principles, Patterns, and Practices in C#

Robert C. Martin, Micah Martin

Comprehensive, pragmatic tutorial on Agile development for C# programmers from one of the founding fathers of Agile programming.

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