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Top windows books mentioned on stackoverflow.com

Java concurrency in practice

Brian Goetz, Tim Peierls

Provides information on building concurrent applications using Java.

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Mastering Regular Expressions

Jeffrey Friedl

Regular expressions are an extremely powerful tool for manipulating text and data. They are now standard features in a wide range of languages and popular tools, including Perl, Python, Ruby, Java, VB.NET and C# (and any language using the .NET Framework), PHP, and MySQL. If you don't use regular expressions yet, you will discover in this book a whole new world of mastery over your data. If you already use them, you'll appreciate this book's unprecedented detail and breadth of coverage. If you think you know all you need to know about regular expressions, this book is a stunning eye-opener. As this book shows, a command of regular expressions is an invaluable skill. Regular expressions allow you to code complex and subtle text processing that you never imagined could be automated. Regular expressions can save you time and aggravation. They can be used to craft elegant solutions to a wide range of problems. Once you've mastered regular expressions, they'll become an invaluable part of your toolkit. You will wonder how you ever got by without them. Yet despite their wide availability, flexibility, and unparalleled power, regular expressions are frequently underutilized. Yet what is power in the hands of an expert can be fraught with peril for the unwary. Mastering Regular Expressions will help you navigate the minefield to becoming an expert and help you optimize your use of regular expressions. Mastering Regular Expressions, Third Edition, now includes a full chapter devoted to PHP and its powerful and expressive suite of regular expression functions, in addition to enhanced PHP coverage in the central "core" chapters. Furthermore, this edition has been updated throughout to reflect advances in other languages, including expanded in-depth coverage of Sun's java.util.regex package, which has emerged as the standard Java regex implementation.Topics include: A comparison of features among different versions of many languages and tools How the regular expression engine works Optimization (major savings available here!) Matching just what you want, but not what you don't want Sections and chapters on individual languages Written in the lucid, entertaining tone that makes a complex, dry topic become crystal-clear to programmers, and sprinkled with solutions to complex real-world problems, Mastering Regular Expressions, Third Edition offers a wealth information that you can put to immediate use. Reviews of this new edition and the second edition: "There isn't a better (or more useful) book available on regular expressions." --Zak Greant, Managing Director, eZ Systems "A real tour-de-force of a book which not only covers the mechanics of regexes in extraordinary detail but also talks about efficiency and the use of regexes in Perl, Java, and .NET...If you use regular expressions as part of your professional work (even if you already have a good book on whatever language you're programming in) I would strongly recommend this book to you." --Dr. Chris Brown, Linux Format "The author does an outstanding job leading the reader from regex novice to master. The book is extremely easy to read and chock full of useful and relevant examples...Regular expressions are valuable tools that every developer should have in their toolbox. Mastering Regular Expressions is the definitive guide to the subject, and an outstanding resource that belongs on every programmer's bookshelf. Ten out of Ten Horseshoes." --Jason Menard, Java Ranch

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CLR Via C#

Jeffrey Richter

Your essential guide to developing applications with the common language runtime (CLR) and Micrsoft.NET Framework4.0, with examles in Microsoft Visual C # 2010.

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Cocoa Programming for Mac OS X

Aaron Hillegass

A revision of the highly acclaimed introduction to Cocoa programming, updated for Mac OS X Leopard.

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Modern C++ Design

Andrei Alexandrescu

This title documents a convergence of programming techniques - generic programming, template metaprogramming, object-oriented programming and design patterns. It describes the C++ techniques used in generic programming and implements a number of industrial strength components.

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Programming Microsoft ASP.NET 2.0 core reference

Dino Esposito

Build your expertise as you move beyond the basics—and delve into the core topics of programming with ASP.NET 2.0. Useful to both experienced developers and those developing new skills, this ultimate reference is packed with expert guidance, hands-on programming instruction, and practical examples to help you advance your mastery of developing applications for the Web. Discover how to: Author rich, visually consistent pages and manage layout with themes and Master pages Create personalized pages that persist user preferences Retrieve, modify, and manage data with Microsoft ADO.NET Configure the HTTP pipeline to serve ASP.NET 2.0 pages Control program flow by tracing and handling exceptions Design caching layers and learn state management techniques to optimize application performance Manage users with membership control, registration, and authentication capabilities Build real-world data access layers using common design patterns Use custom collections with data source controls Learn the internals of grid controls PLUS—Get code samples on the Web

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Concurrent Programming on Windows

Joe Duffy

This practical book includes a tutorial of the entire set of Windows and .NET APIs required to write concurrent programs. Because so much of the threading and synchronization features of the platform are Windows-general, the author, Joe Duffy, focuses first on the general behavior and then on the API details of native and managed code. Interspersed among the tutorial are many difficult-to-discover, useful insights, and internal details about how things work.

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Programming Windows

Charles Petzold

Comprehensive, complete coverage is given of Windows programming fundamentals. Fully revised for Windows 98, this edition covers the basics, special techniques, the kernel and the printer, data exchange and links, and real applications developed in the text.

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Programming in Objective-C 2.0

Stephen G. Kochan

A carefully written introduction to Objective-C and object-oriented programming for developers new to Mac OS X or iPhone programming.

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Windows Presentation Foundation Unleashed

Adam Nathan, Daniel Lehenbauer

A guide to Windows Presentation Foundation covers such topics as XAML, controls, 3D graphics, UI elements, and applications.

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Windows Internals

Mark E. Russinovich, David A. Solomon, Alex Ionescu

See how the core components of the Windows operating system work behind the scenes--guided by a team of internationally renowned internals experts. Fully updated for Windows Server(R) 2008 and Windows Vista(R), this classic guide delivers key architectural insights on system design, debugging, performance, and support--along with hands-on experiments to experience Windows internal behavior firsthand. Delve inside Windows architecture and internals: Understand how the core system and management mechanisms work--from the object manager to services to the registry Explore internal system data structures using tools like the kernel debugger Grasp the scheduler's priority and CPU placement algorithms Go inside the Windows security model to see how it authorizes access to data Understand how Windows manages physical and virtual memory Tour the Windows networking stack from top to bottom--including APIs, protocol drivers, and network adapter drivers Troubleshoot file-system access problems and system boot problems Learn how to analyze crashes

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TCP/IP Illustrated: The protocols

W. Richard Stevens, Gary R. Wright

This book's innovative approach helps readers at all levels to truly understand how TCP/IP really works. Rather than just describing what the RFCs say the protocol suite should do, TCP/IP Illustrated uses a popular diagnostic tool so you can actually watch the protocols in action. By forcing certain conditions to occur (connection establishment, timeout and retransmission, fragmentation, etc.) and watching the results, Rich Stevens provides insight into how the protocols work, and why certain design decisions were made. Written in his well-known style with lots of examples, Stevens shows how current, popular TCP/IP implementations operate (SunOS 4.1.3, Solaris 2.2, System V Release 4, BSD/386, AIX 3.2.2, and 4.4 BSD), and relates these real-world implementations to the RFC standards.

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Advanced Windows Debugging

Mario Hewardt, Daniel Pravat

An eminently practical guide to debugging, one of the most vexing problems facing every Windows developer.

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The Definitive Guide to Windows Installer

Phil Wilson

When a company builds and ships software, the installation process is often the first opportunity for a customer to view the the product and the company—and the installation experience can make or break a lasting impression. So this book is ideal for companies and developers who want to impress their clientele. This book covers every aspect of using the Windows Installer, the underlying installer technology in Windows. A valuable tool for you software developers, this book helps ensure thorough and reliable installation for your customers. Most other books for software developers end too abruptly and omit critical information, like how to create the necessary installation software. But The Definitive Guide to Windows Installer picks up where the other books trail off.

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Code

Charles Petzold

A discussion of the history and future of coding theory celebrates the ingenuity of language systems and their uses from Braille and Morse code through binary codes to 32-bit operating systems.

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Essential COM

Don Box

Shows developers how COM operates and how to use it to create efficient and stable programs consistent with the COM philosophy, allowing disparate applications and components to work together across a variety of languages, platforms, and host machines. Original. (Advanced).

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Windows Via C/C++

Jeffrey Richter, Christophe Nasarre

"Get the classic book for programming Windows in Microsoft Visual C++--now in its fifth edition and fully revised for Windows Vista. This must-have book covers programming at the API level with code samples in Visual C++"--Resource description p.

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Modern Operating Systems

Andrew S. Tanenbaum

The widely anticipated revision of this worldwide best-seller incorporates the latest developments in operating systems technologies. The Third Edition includes up-to-date materials on relevant operating systems such as Linux, Windows, and embedded real-time and multimedia systems. Includes new and updated coverage of multimedia operating systems, multiprocessors, virtual machines, and antivirus software. Covers internal workings of Windows Vista (Ch. 11); unique even for current publications. Provides information on current research based Tanenbaum's experiences as an operating systems researcher. A useful reference for programmers.

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Reversing

Eldad Eilam, Elliot J. Chikofsky

Beginning with a basic primer on reverse engineering-including computer internals, operating systems, and assembly language-and then discussing the various applications of reverse engineering, this book provides readers with practical, in-depth techniques for software reverse engineering. The book is broken into two parts, the first deals with security-related reverse engineering and the second explores the more practical aspects of reverse engineering. In addition, the author explains how to reverse engineer a third-party software library to improve interfacing and how to reverse engineer a competitor's software to build a better product. * The first popular book to show how software reverse engineering can help defend against security threats, speed up development, and unlock the secrets of competitive products * Helps developers plug security holes by demonstrating how hackers exploit reverse engineering techniques to crack copy-protection schemes and identify software targets for viruses and other malware * Offers a primer on advanced reverse-engineering, delving into "disassembly"-code-level reverse engineering-and explaining how to decipher assembly language

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Head First C#

Andrew Stellman, Jennifer Greene

A guide to C# 3.0 and Visual Studio 2008 covers such topics as objects, data types and references, encapsulation, interfaces, exception handling, and LINQ.

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WPF 4 Unleashed

Adam Nathan

Looks at the features and functions of Windows Presentation Foundation, covering such topics as XAML, creating an application object, content controls, pages and navigation, commands, data binding, and data templates.

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Writing Solid Code

Steve Maguire

A Microsoft developer examines the problem of programming "bugs," showing how and where developers make mistakes along the development process and providing ways users can detect errors early. Original.

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The OpenGL ES 2.0 Programming Guide

Aaftab Munshi, Dan Ginsburg, Dave Shreiner

The first comprehensive guide to developing 3D graphic applications on mobile devices, from the leading authorities on OpenGL ES.

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Debugging Applications for Microsoft .NET and Microsoft Windows

John Robbins

Offers application debugging techniques for Microsoft .NET Framework and Windows, covering topics such as exception monitoring, crash handlers, and multithreaded deadlocks.

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Hacking, 2nd Edition

Jon Erickson

An introduction to hacking describes the techniques of computer hacking, covering such topics as stack-based overflows, format string exploits, network security, cryptographic attacks, and shellcode.

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Programming Microsoft ASP.NET 2.0 core reference

Dino Esposito

Build your expertise as you move beyond the basics—and delve into the core topics of programming with ASP.NET 2.0. Useful to both experienced developers and those developing new skills, this ultimate reference is packed with expert guidance, hands-on programming instruction, and practical examples to help you advance your mastery of developing applications for the Web. Discover how to: Author rich, visually consistent pages and manage layout with themes and Master pages Create personalized pages that persist user preferences Retrieve, modify, and manage data with Microsoft ADO.NET Configure the HTTP pipeline to serve ASP.NET 2.0 pages Control program flow by tracing and handling exceptions Design caching layers and learn state management techniques to optimize application performance Manage users with membership control, registration, and authentication capabilities Build real-world data access layers using common design patterns Use custom collections with data source controls Learn the internals of grid controls PLUS—Get code samples on the Web

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The Linux Programming Interface

Michael Kerrisk

The Linux Programming Interface is the definitive guide to the Linux and UNIX programming interface—the interface employed by nearly every application that runs on a Linux or UNIX system. In this authoritative work, Linux programming expert Michael Kerrisk provides detailed descriptions of the system calls and library functions that you need in order to master the craft of system programming, and accompanies his explanations with clear, complete example programs. You'll find descriptions of over 500 system calls and library functions, and more than 200 example programs, 88 tables, and 115 diagrams. You'll learn how to: * Read and write files efficiently * Use signals, clocks, and timers * Create processes and execute programs * Write secure programs * Write multithreaded programs using POSIX threads * Build and use shared libraries * Perform interprocess communication using pipes, message queues, shared memory, and semaphores * Write network applications with the sockets API While The Linux Programming Interface covers a wealth of Linux-specific features, including epoll, inotify, and the /proc file system, its emphasis on UNIX standards (POSIX.1-2001/SUSv3 and POSIX.1-2008/SUSv4) makes it equally valuable to programmers working on other UNIX platforms. The Linux Programming Interface is the most comprehensive single-volume work on the Linux and UNIX programming interface, and a book that's destined to become a new classic.

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OpenGL Shading Language

Randi J. Rost, Bill Licea-Kane, Dan Ginsburg

The definitive OpenGL Shading Language reference AND tutorial - now fully updated and revised for the latest version * *Includes extensive new coverage, including a thorough discussion of GLSL for OpenGL ES, the emerging standard for handheld media devices. *Clear, approachable, and relevant examples that help programmers quickly address the challenges they're most likely to encounter. * Authored by experts who have been intimately involved in the design and evolution of the OpenGL Shading Language. OpenGL Shading Language, 3/e is the definitive guide to creating graphics applications with the newest version of the OpenGL Shading Language. Using this book, graphics programmers will learn how to exploit the full performance and flexibility of modern GPU hardware to create stunningly realistic and creative effects. One part reference, one part tutorial, this will be their go-to source from the moment they begin learning the language until they've become seasoned experts. This book's content has become ever more important to a wider spectrum of graphics programmers. For years, programmers treated graphics hardware as 'state machines' whose behavior could only be modified by changing bits of state. This severely limited the effects they could realistically achieve. The OpenGL Shading Language puts control of graphics hardware squarely in the programmer's hands: key stages of the graphics pipeline are now completely programmable. With this new freedom, of course, the programmer also gains new responsibilities. It's a fundamental paradigm shift -- and this book will help programmers make the leap. This edition covers significant enhancements in the new version of OpenGL Shading Language, including the latest version of GLSL for OpenGL ES, the emerging standard for handheld media devices. As in previous editions, however, it relies throughout on clear, approachable code samples that address the specific tasks and skills graphics programmers are most likely to need

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Linux Device Drivers

Jonathan Corbet, Alessandro Rubini, Greg Kroah-Hartman

Provides information on writing a driver in Linux, covering such topics as character devices, network interfaces, driver debugging, concurrency, and interrupts.

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Linux Kernel Development

Robert Love

An authoritative, practical guide that helps programmers better understand the Linux kernel and to write and develop kernel code.

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