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W. Richard Stevens, Bill Fenner, Andrew M. Rudoff
* *Previous editions sold over 160,000 units! Second Edition (1998) sold over 53,000 in retail alone! *Updates coverage of programming standards, debugging techniques, and covers Operating Systems including Red Hat 9, Solaris 9, HP-UX, Free BSD 4.8/5.0, AIX 5.x, and Mac OS X. *Bill Fenner (AT/T Labs) and Andrew Rudoff (SUN) carry on the tradition of this great work.
W. Richard Stevens, Gary R. Wright
This book's innovative approach helps readers at all levels to truly understand how TCP/IP really works. Rather than just describing what the RFCs say the protocol suite should do, TCP/IP Illustrated uses a popular diagnostic tool so you can actually watch the protocols in action. By forcing certain conditions to occur (connection establishment, timeout and retransmission, fragmentation, etc.) and watching the results, Rich Stevens provides insight into how the protocols work, and why certain design decisions were made. Written in his well-known style with lots of examples, Stevens shows how current, popular TCP/IP implementations operate (SunOS 4.1.3, Solaris 2.2, System V Release 4, BSD/386, AIX 3.2.2, and 4.4 BSD), and relates these real-world implementations to the RFC standards.
W. Richard Stevens, Gary R. Wright
An indispensable resource for anyone working with TCP/IP, Volume 2 is the only one to cover the de facto standard implementation from the 4.4BSD-Lite release. Combining more than 500 illustrations with 15,000 lines of working code, the book uses a teach-by-example approach to help you master TCP/IP implementation. You will learn about such topics as the relationship between the sockets API and the protocol suite and the differences between a host implementation and a router. In addition, the book covers the newest features of the 4.4BSD-Lite release, including multicasting, long fat pipe support, window scale, timestamp options, and protection against wrapped sequence numbers.
Anthony Jones, Jim Ohlund
Practical explanations are given of Microsoft's networking APIs. This definitive reference covers the network programming interfaces available on the Windows 98, Windows NT/200, and Windows CE platforms. The CD-ROM features reusable code examples in Visual C++.
Jon C. Snader
Programming in TCP/IP can seem deceptively simple. Nonetheless, many network programmers recognize that their applications could be much more robust. "Effective TCP/IP Programming" is designed to boost programmers to a higher level of competence by focusing on the protocol suite's more subtle features and techniques. It gives you the know-how you need to produce highly effective TCP/IP programs. In forty-four concise, self-contained lessons, this book offers experience-based tips, practices, and rules of thumb for learning high-performance TCP/IP programming techniques. Moreover, it shows you how to avoid many of TCP/IP's most common trouble spots. "Effective TCP/IP Programming" offers valuable advice on such topics as: Exploring IP addressing, subnets, and CIDR Preferring the sockets interface over XTI/TLI Using two TCP connections Making your applications event-driven Using one large write instead of multiple small writes Avoiding data copying Understanding what TCP reliability really means Recognizing the effects of buffer sizes Using tcpdump, traceroute, netstat, and ping effectively Numerous examples demonstrate essential ideas and concepts. Skeleton code and a library of common functions allow you to write applications without having to worry about routine chores. Through individual tips and explanations, you will acquire an overall understanding of TCP/IP's inner workings and the practical knowledge needed to put it to work. Using "Effective TCP/IP Programming," you'll speed through the learning process and quickly achieve the programming capabilities of a seasoned pro. 0201615894B04062001