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Bryan Costanich
Everyone wants to write iPhone Apps-even those .NET developers who love writing in C#-and the introduction of Applers"s iPad only makes the desire that much greater. Fortunately, therers"s MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iPhone OS! Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPad touch, and iPad. And the big plus...? You neednrs"t learn any Objective-C to master MonoTouch! Former Microsoft engineer Bryan Costanich shows you how to use the tools you already know to create what look just like native Apps in iPhone OS. The magic is in Novellrs"s implementation of Apple's Cocoa libraries in MonoTouch. Essentially, yours"ll master the same elegant and rich Cocoa environment, but without the need to learn a new programming language. Developing C# Applications for iPhone and iPad using MonoTouch takes you from your first Hello World example through the major APIs and features of the iPhone OS.
Wallace B. McClure, Rory Blyth, Craig Dunn, Chris Hardy, Martin Bowling
What .NET C# developers need to enter the hot field of iPhone apps iPhone applications offer a hot opportunity for developers. Until the open source MonoTouch project, this field was limited to those familiar with Appleās programming languages. Now .NET and C# developers can join the party. Professional iPhone Programming with MonoTouch and .NET/C#is the first book to cover MonoTouch, preparing developers to take advantage of this lucrative opportunity. This book is for .NET developers that are interested in creating native iPhone applications written in .NET/C#. These developers want to use their existing knowledge. While .NET developers are always interested in learning, they also recognize that learning Objective-C and the specifics of the iPhone can be overwhelming. Those developers interested in MonoTouch will recognize that the cost of MonoTouch is easily made up by the ability to quickly target the iPhone using a language that they are already familiar with. This book is designed for .NET developers that want to target the iPhone. It is designed to help you get up to speed with the iPhone, not to really teach you about the .NET Framework or C# language, which we assume you already know. This book is designed with introductory material in Chapters 1 thru 4. You should read Chapters 1 thru 4 sequentially. These chapters introduce the MonoTouch product, the basics of developing with MonoTouch and MonoDevelop, and finally, the basics of presenting data to a user with screen and data controls and how to develop a user interface for the iPhone. Once you are comfortable with these concepts, you can typically move from one chapter to another and not necessarily have to read the chapters sequentially
Michael Bluestein
Provides information on using MonoTouch to create iOS applications, covering such topics as memory management, MVC design patterns, user interface classes, iOS media features, and Web services.
Greg Shackles
Provides techniques and patterns for non-UI code, discussing funtionality, connectinig to external resources using .NET's networking, and creating apps that explore the platforms' location and mapping capabilities.